The chain map your whole corp edits live.On a server you run.
Built to replace Wanderer, and it imports from it. Scan, map, fight and plan capital jumps in one app next to the client. Every change reaches everyone looking at the map the moment it is made.
BetaHosted and usable today. We are fixing and polishing from pilots’ reports: Help, Report a problem in the app, or an issue on GitHub.
One app next to the client
- Runs as
- One Docker container, one port
- Database
- SQLite, or Postgres
- Sign-in
- EVE Online, or Discord
- Data
- ESI, zKillboard, EVE-Scout
K162 Built for wormhole life
Scan it. Map it. Fight it.
Move the capitals through it.
01 Scan
Paste the scanner, read the hole.
Copy the probe scanner, press Ctrl+V anywhere on the map, and the results land in the selected system. A toast says what changed, “3 new / 1 updated”. A paste never downgrades a signature someone already scanned further.
- Scan colours
- As the client draws them: red under 25 %, orange to 75 %, yellow to 100 %, green when you can warp.
- Wormholes
- Identified holes in their own blue-violet, with a bar on the row.
- Leads to
- Link a signature to its connection; the bookmark code shows above the system.
- Expiry
- Signatures go 24 h after they were added (a switch per map). Untouched ones also go after 14 days, or what the map sets.


02 Map
Everyone edits the same chain.
Nobody waits for a refresh.
- Live
- Every change is streamed to everyone on the map, and to Discord.
- Cursors
- Another pilot’s cursor shows only while they move, link, edit or paste, with their name and what they are doing. 2.5 s later it fades. Moving the mouse shows nothing.
- Automapping
- The server reads tracked characters from ESI every 5 s. A jump adds the system and the connection, browser open or not.
- Undo
- Ctrl+Z takes back your last 20 changes. The map’s history lists who changed what, reverts it, exports CSV or JSON.
- Views
- Lay the widgets out per job. Scan, PvP and Roll ship as views 1, 2 and 3; managers publish a view as the map’s default.
- Statics
- On the node with where they lead,
D845 HS. Effects as a dot: Pulsar, Wolf-Rayet, Magnetar, Black Hole, Red Giant, Cataclysmic Variable. - Bookmarks
- Numbering kept on the server so everyone sees the same codes. Click to copy.
- Keys
- F fit chain, C centre on me, L legend, W wormhole types.

The screenshot scrolls sideways.
- Home. Class pill, statics with where they lead (D845 HS, U210 LS), the effect as a dot.
- End of life. Time is the outer colour of a connection: purple at EOL, pink under an hour.
- Critical mass, flagged dangerous. Mass is the core colour, danger a red halo.
- Reduced mass: an amber core on a neutral line.
- Frigate hole. Size is a letter on the line, never its width.
- Bubbled on the EC-P8R side.
- Exits name the nearest trade hub and the jumps to it.
- Signatures in the probe scanner’s colours; identified wormholes in their own blue.
- Routes to every trade hub, one square per system in its security colour.
- Who is on the map, then views 1, 2, 3: Scan, PvP, Roll. Alt+1 to Alt+3.
Colours mean what they mean in game
Security, exactly as the client draws it:
- 1.0
- 0.9
- 0.8
- 0.7
- 0.6
- 0.5
- 0.4
- 0.3
- 0.2
- 0.1
- 0.0
Standings toward who holds the space, as the client tags them:
- +10
- +5
- −5
- −10
One line per connection, read by colour:
- Fresh
- End of life
- Under an hour
- Reduced mass
- Critical mass
- Dangerous
- Bubbled
- SFrigate size

Routes from the chain
Jita, Amarr, Dodixie, Rens and Hek on every map, up to 20 hubs, your own on top. Thera and Turnur holes come from EVE-Scout every five minutes. Shortest, safer, high-sec only or outlaw; skip EOL, critical, frigate or bubbled holes. Set the destination in game for any character whose grant allows it.

03 Fight
Know who is in the chain
before you undock.
- Kills
- Killmails from zKillboard, live, on the node and in the Kills widget: this system or the whole map, the last 4, 12 or 24 hours. A new kill rings the node once.
- Activity
- Kills, NPC kills and jumps for the last hour and day from ESI, the busiest hours, and who kills there most over 7 days.
- Sovereignty
- Who holds a null-sec system, as a ticker under the node, in the game’s colour of your standing toward them.
- Local
- Your tracked pilots in the system, with their ships, yours first.
- Structures
- Paste them from the client: type, owner, status and timer.
- Comments
- A thread per system. “Rolling the D845 after downtime.”

04 Move capitals
Plan the jumps
on a map of known space.

- Hulls
- Jump freighters, black ops, Rorqual, carriers, dreads, lancers, FAX, supers and titans.
- Skills
- Jump Drive Calibration, Jump Fuel Conservation and Jump Freighters set range and fuel.
- Fatigue
- Fatigue and waiting per leg; keep it under a limit you pick.
- Options
- Finish over stargates, stop at NPC stations, outlaw, avoid systems, Ansiblex bridges.
- Out
- Set the waypoints in game, or copy the route for fleet chat.
Thanatos: Amamake > 1DQ1-A (8 jumps, 45.97 ly, 82,754 oxygen isotopes)
1. Jump 5.41 ly to Fasse (0.4, Sinq Laison), cyno, 9,744 fuel
2. Jump 5.14 ly to Ahbazon (0.4, Genesis), cyno, 9,259 fuel
3. Jump 6.80 ly to Noranim (0.3, Genesis), cyno, 12,249 fuel
…
8. Jump 6.09 ly to 1DQ1-A (-0.4, Delve), cyno, 10,971 fuel
Fatigue at the end: 5 h05 Run it for your alliance
One chain per corp.
One map for the alliance.
Shared chains
Corps keep their own maps and share them, read or read-write, with the other side’s admin agreeing. An alliance map merges the shared chains field by field and shows where each system came from.
Access
Rules by character, corporation, alliance, Discord role or account. One account holds every character of a pilot. Roles are checked again every minute.
Discord
New connections, EOL, danger, kills in the chain, pings, the way home and arrivals, over a webhook or the bot, with role mentions and quiet hours.
API keys
Personal tokens and service keys, scoped per resource and action, on one map or all, with expiry, IP allow-list, rate limit and a read-only switch.
OpenAPI and MCP
REST under
/api/v1, described at/api/openapi.json. An MCP endpoint at/mcplets an assistant read the chain and find the way out; off until an admin turns it on.Public maps and webhooks
A read-only live view at
/p/<token>that shows only what you choose. Webhooks signed with HMAC, each delivery logged.Audit
Every change with who, which character and from where, kept in a hash-chained log with an integrity check.
Support hub
Report a problem from the help menu. A ticket belongs to the EVE character you pick and lists every detail it sends before you send it.
K162 Coming from Wanderer
Bring the chain with you, intel included.
All maps, Import from Wanderer. Point it at wanderer.ltd or your own Wanderer with the map’s API key, upload the file Wanderer exports, or, as an instance admin, read your own Wanderer’s database read-only. Read the preview, then import into a new map or merge into one you use.
- Systems, connections in every state, signatures, structures, comments, labels, tags and access lists.
- Hidden systems come over hidden, with their notes, signatures and structures, back when the system is.
- The preview says what comes over as it is, what comes over close to it, and what is left out and why.
- Keep syncing from Wanderer every 5 to 60 minutes while the corp moves over.

What is different, and what is not
We flew our own fork of Wanderer before we built Darkbeacon, and it shaped a lot of what is here. Wanderer is a good mapper; this is an honest list of where the two differ, checked against both codebases.
Does not come over
- Tracked characters and settings: pilots sign in and link their characters again.
- Kills: Darkbeacon reads them live from zKillboard.
- Wanderer subscriptions and licences.
Tools that talk to Wanderer
A read-only Wanderer-compatible API answers the usual /api/map/systems,/api/map/connections and character calls, plus the map event stream with Wanderer’s event names, so existing scripts keep reading while the corp moves over.
HS Self-host
One container.
Your data stays on your box.
services:
darkbeacon:
build: .
restart: unless-stopped
env_file: .env
ports:
- '3000:3000'
volumes:
- dbk-data:/data
volumes:
dbk-data:git clone https://github.com/zanreal-labs/darkbeacon.git && cd darkbeacon
cp .env.example .env
docker compose up -d- Setup
- Set
PUBLIC_URLand an EVE application in.env; that is all it needs. The first account to sign in owns the instance. - Volume
/dataholds the SQLite database, backups and the secret key.- Database
- SQLite in the volume by default; set
DATABASE_URLfor Postgres. - Scale out
- On Postgres,
CLUSTER=postgresruns several replicas: one leads by advisory lock, events cross over NOTIFY. - Backups
- On SQLite, daily by default, the 14 newest kept. Restore from Admin, Backups, or the command line.
- Size
- One container holds a whole alliance: thousands of accounts, 600 characters tracked online, 400 people connected.
- Metrics
- OpenTelemetry traces, metrics and logs once an OTLP endpoint is set; Prometheus at
/metrics. - Telemetry
- Anonymous usage counts from production builds, never names or systems.
TELEMETRY=offstops it. - App
- Installs from the browser and runs in its own window next to the client.
RM Roadmap
Finished, then next.
We work on one thing at a time and finish it before we take the next. So this is an order, not a calendar: what is done, what we are on, and what comes after it.
Done
Everything a Wanderer chain needs
Version 0.1.0: the live map, scanning, kills and sovereignty, routes, the jump planner, sharing between maps, the API and the import from Wanderer.
In progress
Beta: stability and polish
The hosted instance is open. We fix and polish from what pilots report through Help, Report a problem in the app.
Next
1.0
A stable release, and a published Docker image, so self-hosting starts with a pull instead of a build.
Later
Plugins marketplace
Selected community plugins, installable from the app, starting with a few of ours such as Discord notifications.
Later
Exploring: maps shared between instances
Sharing a chain with an alliance member on another Darkbeacon. The API already reserves its scopes.
SRC Open source
Read every line.
Server, web app, plugin SDK and themes are on GitHub. Plugins add widgets and Discord notifiers; themes restyle the map. Bug reports and pull requests are welcome.
zanreal-labs/darkbeaconISK Support the project
Built in spare time, for everyone in J-space.
If it saves your fleet a few jumps, you can send ISK in game. It buys no features and no priority; every instance works the same either way.
How to sponsor





